The team currently competes in three leagues with five titles, Valorant, Rocket League, Call of Duty, Overwatch, and Super Smash Bros. Ultimate.
Last fall, the SSBU team won the Erie Division, and this spring they came in second. SSBU captain Brian “Bee” Flowers has been with the program for two years. Bee said, “Competition is something everyone has inherently, and it’s just a matter of finding where that drive for competition is and for a lot of people it’s E-sports.” Bee continued by stating he, “wants to get the team’s members names out there so BW will become known for E-sports.”
Last year in a major upset their COD team beat Ohio State University. Grasso said he believes they could’ve gotten a bit further stating, “We weren’t playing on the best PC’s and we didn’t have the best internet at the facility we were running at.” Continuing, he believes the improved equipment they have now would’ve helped.
The COD team is currently in the Collegiate Call of Duty League, which includes schools across the entire nation. The team won so many games that they got moved from Division Two to Division One. Last fall they also won their conference championship.
The Valorant team won seven games this year, but missed playoffs by 0.2 points, seating them ninth, with only the top eight going to the playoffs. They did, however, make it in their first year, coming in eighth.
Grasso joined as BW’s E-sports director in 2022. The program started with just Grasso, his laptop, and an office in the rec board room. Grasso said his main goal in the first year and a half was that, “The culture has to be great.” The team usually practices by having strategy sessions, watching recordings of their past competitions, or just playing a game together. Grasso says 90-95% of the BW E-sports team had never played competitively before.
Grasso was shocked at the growth of the team over the short period it has existed. He said that a year and a half ago he couldn’t have ever imagined having the facility they have right now. He continued stating, “We are winning games people don’t expect us to win.”
Thanks to the growth of the program, Grasso said he will have to reevaluate the team’s next five-year plan. He said, “We’re hitting marks I didn’t expect to hit till year three or four.” Grasso doesn’t just want to make E-sports more mainstream but to “put the BW brand out there.”